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Old 02-06-2006, 07:20 PM   #114
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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However that, once again, depends entirely on the implementation. If a player is able to be the 'best' at every single skill then the game has obviously been very poorly designed.

Most of the arguments against classless and class-based systems seem to have been made against broken designs and bad implementions. These arguments do little to address the real question however, because the flaws are not something inherent to the classless or class-based approaches themselves.
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