Contests of luck and skill can be fun, but we're still talking about scenarios where one person wins and many lose. In order to play competitively a player needs a way to consistently obtain credits.
Apparently people can also earn credits by developing code and areas, but this is really an external activity to the mud itself, and is something done by certain pay-to-play muds as well (in fact even AOL did this for a while, with the whole 'free accounts for volunteers' thing, although I've no idea what happened after the whole lawsuit fiasco). It's also not something that everyone can do, as I'm sure you don't recruit everyone who asks.
Well I've tried to gather what information I can, but other than what you and other players have said the information seems a little sparse. Is there a section on your website which explains exactly how the model works?
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