Finally, it's the second in a series of character development workshops here in the forums. These are creative exercises in which participants try to design their own unique character based on a couple of key words or concepts I provide.
For our first effort, I'll suggest: happy-go-lucky and politically oblivious.
You take those concepts and drum up a couple of paragraphs about a character of your own making, in any game theme you choose, whether it's an established franchise or original-theme game. SF, fantasy, Wild West ... doesn't matter, as long the character comes from your mind. Have fun!
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