Re: Taking another look at some MUDs
Therein lies the rub, Mal. Quality is subjective. I don't think anything Simutronics puts out is a "quality" text game. Inferno was quality. Armageddon is quality. LoFP was quality. To me, GS is like - the Burger King of text games. It sucks, but it's a convenience for cheap, because you don't really have to invest much of yourself into it. So you can "win" the game by buying and selling items and characters for real money, and if you learn to script efficiently and multiplay, you can even come out ahead a few bucks at the end of the month. It's a trading card game. There's nothing quality about it.
If paying for a game is all you need to qualify as "quality" then I'm glad to be playing an inferior game, and hope that inferior games never go out of style.
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