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Old 11-18-2006, 03:43 AM   #2
Ogma
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Join Date: Apr 2002
Home MUD: DartMUD
Posts: 86
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Since you said, you've tried nearly every mud in the top 20, it's probably that you've tried DartMUD and didn't stick around for some reason.

In case you haven't though, you've described many of our features. Herbalism, cooking,, alchemy, farming, skinning, tanning, leather working, sewing, fishing hunting...we have all these and more. We're levelless and classless. We don't do much in the way of clerics or Deities (our Healer's Guild is the closest to a clerics and they are rather secular). We have a feudal system with four Houses which own castles, and we have four guilds with their own housing facilities. We have pets, from hamsters to horses.

Our RP is on a more subtle level than the flowery emoting that you might see on other RP muds, but a lot of it goes on below the surface in social and politcal intrique. PK is only acceptable in the context of RP. We do not have XP. We're skill based, and you improve those skills by practice and use.

We do have permadeath, but if you survive your first few weeks, it's not too difficult to acquire the resources to protect yourself from untimely demise.

We've been in existence for 15 years and we still have a very active coding staff, adding new content to the game all the time.
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