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Old 10-05-2009, 04:24 PM   #94
Mud Dungeoneer
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Join Date: Sep 2009
Home MUD: http://mudadventures.blogspot.com/
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Re: From MUDs to MUSHes: FAQs, etc for the players

Since MUD commands are different across games, it might be more confusing to provide resources specifically comparing MUDs to MUSHs. But if you explain your game and its environment well enough in general that will be a great boon to any new player!

I believe the key to enabling any new player to get acclimated to your game (mudder or not) is to structure the game and game website in such a way that new players have quick and intuitive access to whatever help mechanisms you have in place. Their first moment in creation or on the game should point to how they can obtain help on the basic and essential commands they will need to get started. You might need to remind new players in many different spots how to access the help files or web pages you have created to aid them. In my experience, Veteran gamers tend to get easily frustrated with a game if the information they need to play isn't easily accessible.

Looking at the Blood of Dragons website you seem to have a lot of help files and helpful articles there. That is great! I'd find that very useful if I was trying out your game.
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