Long ago, Johor (our retired coder imp) told us 'anything can be coded.' This small thought drummed up a lot of enthusiasm and boosted us into a stable orbit, along with the caveat, 'just because it can be coded does not mean it should be coded.'
Kudos to Synozeer, on several fronts - the most important of which is strength in the face of the tsunami of browbeatings on this topic and others in the past. I'm grateful for the service that TMS provides, which, along with the services of several other mud-related sites, gives our game the exposure we desperately need.
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