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Old 07-02-2014, 08:44 PM   #10
Jazuela
Senior Member
 
Join Date: Apr 2002
Location: New England
Posts: 849
Jazuela will become famous soon enoughJazuela will become famous soon enough
Re: Veteran Player Placating vs. Asset Utilization

Absolutely not, I can't disagree more. If my current customer wants a H&S where they can cast magick missile at the dark, then they're welcome to play some other game. My game doesn't have that, and won't have that, and I don't give a flying fig if that offends someone.

I might only have one or two players in my game, but it will be the game I created, or it will cease to be my game. I wouldn't make a game to placate the masses. I'd make it to entertain myself. Everyone else is welcome to play as well, and I'd probably love to hear suggestions for improvement, and at some point I'd probably seek advice and assistance. But ultimately, it's MY game, not theirs. If they want a game that doesn't quite fit my vision, they are absolutely encouraged to make their own game.
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