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Threshold RPG - Group Combat & Group PvP Changes
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10-22-2005, 10:07 PM
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Haigen
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Join Date: Oct 2005
Posts: 5
My favourite change has actually been that of mauling. Hegemons are no longer the be all and end all of PK combat, and can now be dealt with by numerous foes. Time will tell if the playerbase does something with this change I guess.
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