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Old 04-26-2010, 04:56 PM   #3
Fevenis
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Join Date: Feb 2010
Posts: 14
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Re: Turn based combat ideas?

Thanks for your input, thats an interesting idea for a battle system! I found a video on youtube that pretty accuratly shows the type of system I am wanting to mirror, .

Let me mock up what it'd look like on the pretend client end:
[Cave enterance (Exits: N, S)]
> N

[Cave 1 (Exits: E, S, W)]
> E

[Cave 2 (Exits: N, W)]
> N

[Cave 5 (Exits: N, S)]
You notice a Cave troll and bats in the cave.
> Engage Cave troll

==========================
From here, you enter combat, putting you in a new room instance seperate from Cave 5. The cave troll only has about have your speed, so you are able to attack twice a often.
==========================

[Cave Battle field]
HP: 100
Mana: 50


Cave troll HP: 200

Options:
Attack
Defend
Special
> A

Attack options:
Jab
Slash
Heavy swing
> Jab

You hit the Cave troll for 50HP.

Options:
Attack
Defend
Special
> A

Attack options:
Jab
Slash
Heavy swing
> Heavy swing

Your miss the Cave troll.
The Cave troll hits you for 150 HP.

Options:
Attack
Defend
Special
> S

Special options:
Magic arrow
Inferno
Blizzard
> Inf

You hit the Cave troll for 300HP.
The Cave troll dies.

Awarded:
25 EXP
5000 gold

==========================
At this point, you exit combat, and are returned to Cave 5.
==========================

[Cave 5 (Exits: N, S)]
You notice bats in the cave.
>
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