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Old 05-19-2010, 01:06 PM   #16
dasy2k1
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Join Date: May 2009
Home MUD: New Worlds
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Re: Creating an economy

NWA seems to have a reasonibly stable economy, and thw worth of gold is dependant a lot on your guild too!

being a merchant (as i play) its normal to have 1 000 000 coppers sat in the bank but if i was some fighting class i would be considered very rich at this!

teh major sink for gold in NWA is leveling,
my next level for example costs in the region of 400 000 coppers (400 crowns) plus 800 000 xp

now as a merchant xp is my limiting factor in leveling but i can trade gold for xp (bribe the traiders) at 2 copper per xp....

fighting classes are money limeted on training rather than xp limited so in all it all ballances out


if gold is becomming worthless i would be looking at ramping up your leveling costs significantly (exponential with level so as not to hurt the newbies) you willl soon find gold has a value again if you need to save every clipped coin just to level!
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