No, it simply provides the information in an immersive way - the player is no longer some bystander reading a neutral description, but is instead looking through the eyes of their character, seeing what their character sees when they type 'look'. As I pointed out already, this is the thing second-person excels at - drawing the reader in, making them feel as if they are participating.
The word 'you' is used on every mud I've ever seen when typing 'grin', or 'draw sword', or 'inventory', or any one of a number of other commands. The 'look' command should be no different.
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