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Old 09-12-2002, 03:44 AM   #2
Winddancer
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Join Date: Apr 2002
Posts: 9
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I code on Dawn of the Ages which is done in Java. We have quite a number of Scheme scripts as well. Recently, our head coder created a totally new profession along with all spells and skills in Scheme.
Major advantage of this is of course that you can alter and improve any part of that new profession online without the need for a reboot, which is normally required when new Java Classes are to be introduced into the MUD code.
Java has the advantage of having special class-applications like Skij, Scheme in Java, or kawa. These allow an easy way to create handles in Scheme with which you then can manipulate the Objects created by the normal Java code.
Since your codebase is C or C++, I would first look out there for a similiar wrapper class that will allow you the easy road to use Perl or Python in your mud. Since I never attempted to create or code in a C based mud, this is where my advice has to end.
I hope the information did help you none the less.
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