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Old 09-21-2009, 01:19 PM   #8
Dakhno Ivanovich
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Join Date: Sep 2009
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Re: Highly Balanced RPK Mud - Daedal Macabre

A lot of games don't really start until you hit the max level... however, most don't have the balls to make it take you several months to reach that max level.

For example, on the mud I play, the vast majority of things to do occur at max level (51), but you can level a character to 51 in a day or two, if you know how to do it, or if you get yourself into good group.

However, on Daedal Macabre, characters typically start with a concept or an idea. Creation is fully customized, and there are a LOT of options for different builds within a given class, so having an idea of what you're going for is essential. From there, you have to level, skill and gear.

And quite often, if you're unsatisfied with the final result, you'll recreate, tweak your build, and do it again.

Mind you, this is more for the very PK-minded players. We've got a lot of explorer/acchiever types too, and for them, creating a pretty solid character is sufficient to allow them to explore the massive world around them and do whatever it is that they do.
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