I am starting to try to build my own mud using Melville mudlib and DGD. I have to basically code everything from scratch, but the actual base part of the mud is runnable already. Now I just need to implament all the stuff in it.
Anyways... my question is: Is it really hard to make a combat/magic/skill system. I myself don't know how to program yet, but a friend of mine does a little. I think he knows enough. Can anyone direct me to some source code that would give an example of a combat system in C or C++?
Thanks.
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