Thread: leadership stat
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Old 06-14-2011, 06:42 PM   #2
SnowTroll
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Re: leadership stat

I don't know what codebase you're working with, but it sounds like you could take a look at the Rom/Circle/Diku code for the Charm Person spell. Starting with that, you could probably change some stuff around so that it draws on the user's leadership stat rather than his spellcasting ability, and mobs could resist it based on whatever stat you think would make sense rather than their magic resistance.
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