Thread: Graphic Maps
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Old 01-11-2008, 03:55 PM   #41
obit
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Re: Graphic Maps

I'm glad you like it! There's several more, just like it, one for each other quadrant. The only drawback to it, is that JTrek is a true 3-D game. Your position in the universe is constantly updated in an X Y Z format. The 2-D maps only present the X-Y axis(which isn't all bad, since the objects are "flattened" throughout each quadrant- that is to say, the Z axis of in-game objects doesn't vary nearly as much as the X or Y axis.)

If someone were to spend a few hours(or a lot of hours) putting something together, with a "dragable" feature, to rotate the universe any which way, it might make it more interesting(though not neccesarily more advantageous) for players.

The awsome thing is, like any MUD, you mentally visualize where you're at after a while, ie, "I'm eeennwws from the Inn" in the same manner. Only, In JTrek, you know that if you head from Starbase 4 to Planet Vulcan, you'll pass within scanner range of SB3. You create a 3 dimensional image in your head of what the universe contains, and it is rationally supported by numbers and your actual XYZ coordinates in the game.
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