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Old 09-23-2004, 11:39 PM   #83
Saren
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Join Date: Jul 2002
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I don't agree that the decision is should be based solely on whether you use PK, but I will agree that class based systems are fundamentally easier to balance. In skill based system, it's very hard to introduce a critical flaw to a character in the name of balance, but this happens all the time in class based systems (ie, high damage classes often have low hit points to offset their immense capability to cause damage)

Classless systems always seem to be perceived as more customizable than class based systems. This doesn't have to be the case. Take something like D&D 3.5, for example. Definantly a class based system, but you can take many abilities from other classes at a construction penalty.
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