That idea sounds very interesting to me. I do have a queston though.
What kind of timespan does your MUD have? Do your seasons match seasons in real life? Like if its December right now, is it December in your game? If it's not, I can see you having a few problems with keeping the seasons in sync. One solution is to have a database of say the weather in each city for the past 10 years and use that data in making your weather system.
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