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Old 03-21-2006, 08:10 PM   #20
The_Disciple
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Join Date: Sep 2002
Posts: 113
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This is a tangent, but even something as commonplace as eating and drinking is only as boring and scriptable as you let it be.

If I am, for example, another player playing a dark wizard character who can, with a spell, befoul all of your food as you sleep, days from civilization, the fact that you need to eat regularly or suffer consequences has ceased to be in-game "busy work" and has become something interesting. Maybe I'm a thief who can steal your water. Maybe I'm a priest of a god of gluttony and excess who can curse you to only be able to eat the finest gourmet foods until the curse is removed. Suddenly, the need to eat and drink is a framework that allows many interesting player abilities.
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