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Old 07-31-2006, 06:33 PM   #24
DonathinFrye
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Join Date: Dec 2005
Name: Donathin Frye
Location: Columbus, OH
Home MUD: Optional Realities
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The original poster, Jeena, is new to MUDs. Just thought I'd make that clear first.

Those are all things that are offered in countless other MUDs. Ships - offered in countless other MUDs. How can you say that Medievia has features you will not find anywhere else, and then submit a list of features that I can find many different places?

I'm not being hateful, I'm just submitting the idea that Medievia tends to talk up its typical features as being extra-ordinary. Obivously they do well for themselves - financially and population-size seem to be doing just fine on the game. However, the concept of this thread is to say that it is probably not because of features, as they really don't offer anything that isn't offered elsewhere. Infact, as we've described, many of their gameplay elements are actually kind of boring - I found this to be true when I played.

Yes, different strokes for different folks - you can absolutely love Medievia... it's your right. However, to call it unique... well - the only things I can think of that are unique about Medievia(besides its mapping system, which is pretty cool) are all bad things. The rest is just Medievia's version of typical add-ons to MUDs.
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