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Old 10-23-2005, 09:19 AM   #14
Splork
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Join Date: Jun 2004
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Many of us are great fans of the Wintin.Net. This client is a free windows client and is an upgrade of the original wintin95.

Here are a few of the great features:

Communicate with any Mud as a first-class citizen

Wintin.Net is fast and responsive. It implements all the terminal display standards you will need for good communication with your mud. It will work with firewall proxies.

Respond quickly to events on your Mud

With Wintin.Net's scripts you can set up aliases and function keys to send commands quickly. You can also write scripts to respond to events automatically. Wintin.Net's script language implements all the Tintin++ commands, and introduces many new ones. More...

Use multiple windows to display information clearly and effectively

In Wintin.Net's windows you can display filtered and highlighted information from your Mud, as well as other information from the Web (maybe maps or stats for your game), and any information generated by scripts. Windows can either 'float', or tiled and tabbed using Wintin.Net's flexible Docking Manager. Screenshots...

Organise your Muds and Characters

Wintin.Net's Address Book lets you keep track of the games and characters you play. You can keep notes against each character, and you can configure Wintin.Net to log you in automatically when you select a particular game or character. You can specify a different set of scripts and a different window configuration for each character or mud.

Customise to meet your needs

If you're a programmer, you can add features to Wintin.Net by writing an Addin - Addins can be written in any .Net language and the whole functionality of the Wintin.Net code is available to them. Also, as the Wintin.Net source code is published, if there's something you don't like about it, you can change it!

This section will give you a brief summary of Wintin.Net's Script Language. A comprehensive Help File is provided with the software, which lists every script command and gives examples of their use.

Basic Commands

Basic commands are drawn from the Tintin++ scripting language. They include #alias, which sets up a shortcut for a lengthy mud command, and #action, which specifies a response to be sent to the mud whenever certain text is received. Other basic commands allow you to hide text from the mud that you don't want to see, highlight text you are particularly interested in, and to define variables that will track your hitpoints, mana and other status.

Script Debugging

Wintin.Net has a script debug window. This allows you to see the effect of scripts as they execute, and to see exactly what Wintin is sending to the mud.

Lists

Lists are a powerful feature of Wintin scripting. Script commands allow you to add or remove items from lists, to carry out actions on all items in lists, and to check whether a particular value is in a list.

Timers

Timers allow you to carry out specific script commands at a regular interval or at a specified time. 'One shot' timers will carry out an action once.

Windows

Window commands will create various types of windows and populate them. There are two basic kinds of window. Text windows display text from the mud, optionally filtered so that only certain lines are displayed. Html windows display text formatted by a browser: this can be a page from the web, or text created by script commands. Shortcuts exist to make it easy to display html tables from scripts, and to create clickable links that will send text tothe mud.

In the last month alone, MCCP, MM compatible chat, and the first phase of MXP has been added. Beta version 1.09 should be released relatively soon and will include major improvements in performance/speed, and MXP.

Enjoy,
Splork

SlothMUD III
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