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Old 01-22-2005, 03:13 PM   #6
shadowfyr
Senior Member
 
Join Date: Oct 2002
Posts: 310
shadowfyr will become famous soon enough
Hmm. Odd. That like has several I thought might be unique to my mud, but spells Dunadan differently (if it is even the same one) and somehow missed Kitsune. Though, given the fact that the page you said they came from didn't load for me, I can't check the original list.

Scary to think there are that many We have had several talks about flaws in the existing system on the mud and the possibility that the staff will eliminate some and revamp the others at some point, and we only have 36 races. Of course part of the talk stems from lack of them being truely unique and some being virtually useless, save for a slight increase in the exp you can make initially while using them.

Frankly those are bigger issues than using the same race. Making sure they are not just cookie cutter versions, with nothing truely unique about them, so there is no real advantage or disadvantages picking one. RP places are a lot better at background data, but they also, by definition, are cookie cutter, since there is no 'in-game' trade offs, beyond playing the part, that really demands any care in making a choice. It usually won't have any effect on how, when and why you advance, if you even have such a thing as advancement in the normal sense. Sort of a catch-22. The RP muds emphasize difference, but give no tangible means to enforce it, H&S have very tangible effects, but often apply them in the simplest and most generic way, so that you end up with everyone being almost the same. Of the races where I play, there are maybe 3-4 that break that mold and provide a racial attack or unique bonus that others don't. And at least one of them are likely to be removed if a revamp happens, because it is no longer even 'in theme', given other changes that have been made.

The plan hinted at is to eventually make each race unique, with some ability of quirk and much better descriptions, but right now.. most people pick not based on the race they like, but what works best with a particular guild. An idea that imho, kind of misses the point of having races at all.
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