Re: How many muds have permadeath?
In most RPIs, any NPC with a specific identity (name and/or background) is likewise dead when killed though to combat twinks who H&S their way through, sometimes they "survive the attack" if it was carried out by someone who killed them by less than appropriate IC means.
NPCs who are anonymous (that is to say not given an name or background when built) are also considered dead though depending upon their description may or may not resurface. The RPI Engine, the basis of the majority of RPIs features auto-create NPCs with variable descriptions meaning that every time the game resets, those NPCs' descriptions change. The idea behind this is that you may have an army of 100, but only 10 NPCs representing them. The rest are referred to as VNPCs (Virtual NPCs) and the variable descriptions allow for the same mobs to serve as more than one.
I can't say for certain, but I'd wager most permadeath MUDs treat NPCs, even if they don't employ auto-creates, in a similar manner.
Take care,
Jason
|