Re: Veterans of Roleplay Intensive MUDs
Well, that's not actually what Donatinfrye is saying. He seems to be saying that it should now be defined mainly in terms of the RPI Engine codebase, which seems pretty retroactive and cheese to me, but whatevs.
I entirely get what you're saying about no levels, no xp, no deer carrying gold coins -- things that are basically ridiculous and "gamey" in any context. Permadeath is one of those really arbitrary political statements, though. Whether it's realistic or not depends on your setting, and it's brain-damaged to assign it a realism value in a vacuum.
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