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Old 02-12-2003, 02:52 PM   #1
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
Posts: 2,305
the_logos will become famous soon enough
Anyone who is attending the Game Developer's Conference (GDC) this year () or who is in the Bay Area may be interested in a one-day conference being run alongside GDC on its last day (Saturday the 8th of March). The focus is on providing presentations that are of more interest to higher level MUD (text or graphical) developers than the tracks at GDC, which tend to lack depth in the design department. Details can be found at

Speakers will include:
Gordon Walton on "MCS vs. SCS in the trenches".
- Gordon is a long-time industry veteran with credits going back to 1986. He served as VP of Online Operations for Origin, and now serves as Executive Producer on The Sims Online.
(MSC = Multiple-Character-Server. SCS = Single-Character-Server)

Matt Mihaly (me) on "Managing PvP"
- I'm the CEO Achaea LLC, the second-largest company focusing primarly on text MUDs, as well as the now-defunct The Sapience Group, the world's first online community consulting company.

Lee Sheldon on "True Multiplayer Quests"
- Lee is a frequent industry speaker on storytelling techniques. Prior to his involvement in the games industry, he worked in Hollywood writing scripts for a variety of types of tv shows.

Dave Rickey on "Better Game Design through Data Mining"
- Dave works for Mythic Entertainment, developer of Dark Age of Camelot. He has design credit on that game, having contributed significantly to the design of the economic systems.

Elonka Dunin on "Steganography, Terrorism, and Multiplayer Games"
- Elonka is the Executive Producer of Online Community at Simutronics, known primarily for Gemstone III and Dragonrealms. She is also an expert on cryptography and steganography and has lectured to the FBI on the subject.


And more! Again, full details can be found at .

--matt
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