Thread: mobs that track
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Old 11-25-2003, 10:46 PM   #2
Spazmatic
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I'm not 100% clear on the details (read it a few times, still confused), howver, why not simply implement a tracking system for players, and then program mobs to use it? If you're using tracks per room, and want them differentiated, you could tag each track with two attributes... Race and size. Then you could base the accuracy of a track attempt on skill level, perhaps returning a different race or size if the attempt screwed up. Players could, of course, use this system easily. For mobs, all they'd have to know is the size and race of the target, and then utilize the track command accordingly.

You could add in other attributes, such as weight, but, I think simplicity is a better route. That said, I've never implemented a tracking system myself (I'm too eclectic to do something so actually useful), but I imagine this would work.
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