Thread: SF Game Concept
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Old 06-28-2002, 11:01 PM   #10
creepyguyinblack
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I really like this idea and hope it works out well for you. I'd like to add in my ideas towards it though. It should be leveless as an experience pt system rarely seems to work well with rp intensive games. Have it be skill focused, with your skills increased by training and practice. Character classes are also a tricky pickle, they can be sueful for easy skill assignment and advancements, but can also be too confining and stifling. A system of advancing skills and learning new ones through practice within each group/set of skills could be worked out, with characters all having a few very basic skills, and choosing a certain number of additional ones would be nice. How will the characters make permanent changes to the gameworld though? Will there be methods and technologies allowing the characters to build/alter the colony planet and make it more liveable/advanced for colonists?
Again, good luck with this, it sounds intriguing.
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