Re: Do MUDs need to be "brought into the 21st century"
That's simply not true. Even a simple GUI, thrown together in a couple of hours, can be a significant improvement over a plain terminal window - furthermore, once you get the ball rolling it's not uncommon to see players following your example, designing their own interfaces for your game.
I don't know why people continue to perpetuate the idea that it's not worth bothering with any graphics at all unless you're creating a fully graphical MUD/MMORPG. That's the server equivalent of insisting that it's not worth modifying a stock codebase, either use it as-is or write a mud from scratch.
|