Re: Huge development projects that never finish
Well there's also the factor that there are mud developers who don't just want to be mud developers, but do mud development. All of the content and features that a player is experiencing for the first time can in a sense be old news to the person who originally developed it, and something they're not as interested in as a new project that they can get excited about.
Learning the lesson that scandum points out sometimes only happens with hard-earned experience of doing it badly the first time.
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