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Old 12-16-2006, 10:50 AM   #20
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Well it's an open forum, and of course anyone can voice their opinions, but to be fair the feedback I asked for was "would this allow you to create the sort of dragon you like?" and not "what sort of dragons should other players be allowed to create?"

I also clarified in my first post that "All classes in my mud are built around the idea of "flexibility" and "variety"; they each support many different builds". A narrowly defined dragon class would fit poorly with the rest of my game.
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