Hmm this type of feature is better implmemented IMO with a "real" system. Ie, you build a shaft, ravine, or stair with rooms having special flags. And then you can use commands like climb, jump etc in connection with that.
For example imagine a shaft that is 5 rooms high. You start at the bottom and "climb" your way up using a climb skill. If you loose your grip and fall (no floor in these rooms) you fall down through the rooms eventually hitting a room with ground, and taking damage based on the speed you have accumulated during the fall.
Much more fun. (We use this system at Sharune btw).
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