Re: ROM sockets : no communication for long time
On mine I have it set to boot players that haven't touched the keys in 30 minutes. Or was it 40, I forget, but basically it's an interactive game not a play by email/post type game so the players are expected to actually be at the computer playing the game. I even disconnect IMMS that are idle if it's above 60 minutes, idea being that if you haven't looked at the computer for an hour? You're not there.
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