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Old 09-26-2009, 06:08 AM   #81
Nymeria
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Join Date: Apr 2008
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Re: What are the differences between a MUD and a MUSH?

Socializing OOCly, and being on when you're not necessariyl roleplaying, is very much part of the MUSH community. That does not say anything about how realistic or not the roleplay is when you do go IC. That's why MUSHes often employ a way to set IC and a way to set OOC, to clearly indicate the status of your character. Works pretty well.

There is probably no MUSH that can instantly offer good roleplay all the time, no. But its not like it never happens either. Just depends on the population of the game, and the timezones of the players in correlation to your own time zone.

Saying that MUSHes have no players is ... well, laughable. But in our case, for example, we happen to be in Europe. Since we can't be around to help players on late US and Australian hours, most of our players have ended up being those with similar hours to our own. The world doesn't revolve around a single timezone.

On average, MUSHes probably are smaller than a lot of MUDs. But that has a lot to do with the bar to entry being lower on a MUD. Which is fine, but most MUSHes can't replicate it. They need people to write backgrounds and other stuff. That's why we're offering ready-made characters now, and even offering to CG from concepts. We want to lower the bar to entry without sacrificing the character setup.
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