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Old 04-06-2004, 12:27 PM   #14
UnderSeven
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Join Date: Mar 2004
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When I said Mu* I was refering to mushes.

I stand by RPI muds being a more involved form then Mushes or regular muds. In Rpi you're playng someone who other people may very well depend on. Since everything done in game is ic and players depend on each other a lot, I feel like you have to invest more.

For a hack slash it's whenever you feel like logging in, it's no more invested then getting on an xbox live game or logging into Eq for a bit.

For mushes, since everything is up to the player, you can say whatever you want has happened, is happeneing, will happen, therefore the individual investment of players is less important, you get out of it whatever yuo put in.

For RPi, while the return is definatly based on what you put in, it's also largely based on the other players, because RPI's ultimately IMO are built on player involvement. The staff can't be large enough or invested enough to substitute a playerbase that does things on their own.
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