You've got the general idea, Mr. Tau. Commercial sites and whatnot would want no part in such a game. But there's already a primitive form of the game going on beneath our noses; each mud can be looked at as a team of shifting allegiances, just as you describe in your example. And there are many other non-mud sites that are the same way, with no purpose in mind other than the fun of the game itself. By making such places our teams, our players, we could construct a new game. Of some kind.
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