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Old 07-11-2002, 04:34 PM   #9
xotl
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Join Date: Apr 2002
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I implemented a system on Accursed Lands where each object in a room has an x,y,z coordinate.

Movement takes time, so the archer could easily shoot someone and slip away to the next room, finding a place to hide before the pursuer got there.

You also can't attack someone out of your weapon's attack range, ie: If they are flying far above you in the room, and you have a club.

Feel free to drop by and check it out, if you want to see one such text based system in effect.

Xotl
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