Re: RPI, RPE, and Roleplay
Emphasis on the word "systems," KaVir. I realize most muds have an "act" or "emote" command. But most don't have emoting systems. Many don't even have "sayto" or "tell" (the RP-tell, not the global channel tell), and instead, when your character talks, he's not talking to anyone in particular. He's just talking, out loud. Some games have actual systems developed around emoting, such as RPIs, and a couple of MOOs I know of (among others). Some are more dynamic than others, but they're whole entire systems, rather than simply
emote waves to you.
Sue waves to you.
You wonder if Sue is waving to you, or that other guy who just walked in the room, since there's no way to tell.
Sue corrects herself and waves to Joe.
Joe wonders why he's seeing Sue wave to him, as if he was someone else named Joe. Or, if perhaps, there -is- someone else in the room named Joe, and Sue is waving to -that- Joe, and not him.
Sue gives up, and just waves, because the game her character is in, doesn't have an emoting system, merely an emote command.
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