Virtual area generators like the one being described are good for generating large tracks of uninteresting wilderness for RPI MUDs. While the ship hack described by Eddy will give the minimal illusion of travel needed for SoD on an average MUD, RPI MUDs need to think of the next step... What happens if someone throws you overboard? How far can you/your eq sink? At this point having a virtual room daemon starts to look mighty appealing.
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