View Single Post
Old 05-26-2008, 12:13 AM   #4
MikeRozak
Member
 
Join Date: Dec 2007
Posts: 48
MikeRozak is on a distinguished road
Re: custom clients. Good or bad?

Fewer players willing to try:

Studies on various shareware dev sites has shown that as a client gets larger, it gets fewer download. I think the current sweet spot is 50-100 meg. (NOTE: This is way more than your typical MUD client. :-) )

Flash seems to the popular choice for language today because (according to the wisdom of the forums) almost everyone has Flash installed. (You might want to look at metaplace.) Java seems like the next choice (runescape has done well with this), followed by your own C++/etc.


Customizable UI - I think this is important, but I suggest you go beyond teletype () functionality and have multiple windows, maps, etc. (As has been discussed in other posts.) If you're just doing the same-old UI with a pretty background, your own client may not be worth it.
MikeRozak is offline   Reply With Quote