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Old 08-15-2010, 02:31 AM   #61
Aeran
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Join Date: May 2005
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Re: Developing from scratch

A problem is that MUDs seem to be very centered around pre-made codebases and code snippets. For example take a look at the here on TMS: A lot of articles about building and roleplay(unfortunately most of them lacking references) but little to nothing about technical issues. You see the same pattern on , and .

If you look at for example game development literature such as the series you notice that there is a lot of techniques covered in such books. As a reader trying to make a game you can use the experience of the programmers who already met the problems you're facing.

It seems there's a lot less MUD specific resources. There's but other than that it doesn't look like there's much more. You would have to look at more graphical multiplayer/MMO centered books and articles to draw experience from.

Last edited by Aeran : 08-15-2010 at 02:52 AM. Reason: Added the actual point about the MUD articles.
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