This is kinda like what we have in mind. A shop will be 2 rooms (maybe more). 1 shopfront, 1 storage room. But unlike yours ours won't be crashproof. They WILL be robbable. When the owner drops items off in the storage room, he sets the value on it.
Then you can pay for a shopkeeper, and set it on hours like how they kinda work now. Or only work it while you are there, then you can do barters. There'll be a whole lot going into things like this (I guess that's why my mud is taking so long hehe)
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