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Old 12-03-2007, 07:17 PM   #5
Newworlds
Legend
 
Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Looking for group/party oriented MUD

Some answers for you:

This is natural as an enemy would want the gear it took. And yes, group up kill all.

Actually this is possible, but it is not a power everyone has, only some and you'll have to find out IC. But definately not something you will have as an immigrant.

Another thing that will be easier when you join a guild. For now, the best way is to go to the tavern or other populated location and ask around for someone to go adventuring with. Again, this is much easier once you join a guild.

Mostly for the confusion roleplay of death. The other factor is for PK. Memory loss helps in those situations. The last factor is that you get roleplay experience and coins from the introductions and is a roleplay offset of death.

Like all things in NW (which is painful for many not used to our forced roleplay system), most if not everything must be discovered in gameplay. While help files abound for ooc type functionality, areas, monsters, weapons, armours, items of power, etc, must all be found out about in character.

Yes, you can marry with some benifits. Children is a roleplay choice.

Both. Caravans, both land and sea, are player driven as well as tactical adventures. Invasions, however, are staff controlled and follow certain events. Let's hope you are in a guild before you discover the end of an invader's blade.

Just the money. And yes you can sail with someone else, if the ship is big enough. (The smallest is a dingy and holds 2 people. The largest can hold up to 15). Find someone on the docks or in the tavern and ask to join them. I know that last night an event was held by a player to go deep sea fishing with Immigrants and Serfs on a 15 crew yacht.

Hopefully this helps you. You can also ask any questions on Immigrant Channel, or ask for a Staff or Guide to meet you in customs (an ooc location) to help you personally. But mostly you will want to make it into a guild for more robust adventure.
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