I honestly feel like there's only one real advantage (for a player) to a system like this.
If everyone is able to gain the exact same powers at the exact same level, then it calls comes down to a player's skill in situations such as PvP or even PvE, assuming that the players play the exact same amount, which never happens.
As a developer, it could be potentially easier to balance a class system if everyone had the exact same powers simply because players would not be able to choose certain powers for min/maxing purposes. Specific builds would not be favored over others for pure powergaming purposes. Still, again, the ability to do something like this could easily be a design problem as KaVir has stated before.
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