Re: IslandsMUD; python code base written in 48 hours
Great advice!
@ ArchPrime, I'll probably follow your lead and use sql so i can separate often looked up data into columns. (right now when you log in, it actually loads the player object before it can check the password.
@ Ide, yeah looks like it will be simpler to store player statistics in a dictionary. I'll still pickle the players inventory, since it's recursive it facilitates things like container objects.
|