Re: Triggers, scripts, and bots
I agree. I wasn't intending to assert that if players can bot on your game then it is due to a flaw with your game. I was asserting that if players choose to bot that it may be due to a design flaw in your game. Any game can be botted, text-based or not, there has never been a single game created that can't be botted, some are just hard to make bots for than others, often-times to the point that making the bot would require more time and effort than playing the game the 'right way'.
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