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Old 01-10-2011, 01:28 PM   #7
plamzi
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Join Date: Nov 2009
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Re: Social Media/Facebook Use Survey - Please Read!

The crucial point in KaVir's assessment is that games that do well among a general audience require little to no skill, and little to no time investment. What's true for Facebook games is doubly true for mobile phone games.

While it is true that Facebook enables simple, often mediocre games that no-one would have normally noticed, to reach a wide audience, it is not a blessing for just *any* game. If you happen to have a simple, "cool-looking", social game in which people can pop in, do something fun/silly, and pop out, you might have the next Facebook hit. This does not describe any self-respecting MUD (thank goodness!).
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