I've always found that classed systems are better, not only do they foster a more communal feeling which is good for introducing newbies to the realms as a whole, but they also allow for specific goals without over-wealming people with too many choices.
A few classless systems I've experienced give such a multitude of options that it's extremely difficult to make a choice what to focus on, and you are likely to regret it later thinking 'I wish I'd done that instead'.
Ultimately classed systems offer more structure and a firmer foundation, and prevent newbies from being overwealmed with choices whilst still giving enough to be interesting.
Janus
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