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Old 09-07-2007, 09:44 AM   #9
Zhiroc
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Join Date: Jan 2006
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Re: Is it Impolite Not to Share?

The problem I see with being strictly IC with respect to the game is the extent to which the game gives the players involved the tools to act ICly without the involvement of the other players. And with probably most games, this is not great.

For example, say you want to steal the king's crown. Is it actually an object you could pick up? That could kill the RP right there. Could you actually get somewhere to steal it? How about guards and other security measures? Maybe it takes scaling a wall. Does the MUD have ladders? Wall scaling code?

In a MUSH with a cooperative RP stance, this can all be worked out between the players. (The operative word is "could" as it depends on good faith between everyone involved.) And that's why I like MUSHes and this style of play--nothing limits the potential story.
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