Thread: Quest Design
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Old 04-01-2010, 12:02 AM   #7
Estarra
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Join Date: Jul 2003
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Re: Quest Design

As I said, the Stewartsville Murder Mystery mimics the game of Clue, which is basically a logic puzzle. Every time the quest resets, the murderer, murder weapon, motive and murder room is generated. Thus, even if you've done the quest before, you can redo the quest with completely different results.

Find the murder weapon. The murder weapon is randomly hidden and associated with 3 suspects. It is important to remember which room the murder weapon was found. To find the suspects, give the murder weapon to each mansion residents. Three of the residents (at random) will reveal a suspect.

Find the three motives. Three random motive clues are randomly hidden. Each motive clue is associated with a mansion resident. Each resident has something to say about the motives (if they are given to a resident) but this is a red herring as it won’t help solve the case.

Find the three witnesses. Three of the residents will have seen three suspects who were acting suspiciously in the room where the murder weapon was found. Go to each mansion resident and say the names of the other mansion residents and three (random) residents will reveal if they saw a suspect acting suspiciously in the room where the weapon was hidden.

Once you have all the clues, there will only be one possible solution. If you think you have all the clues and know the murderer, the inspector mob will require you to provide all the evidence and then name the murderer. If any evidence is wrong or you name the wrong person, a mysterious assassin will attempt to kill you (to prevent guessing). Remember, all elements of the quest reset so there could be different suspects, motives, witnesses, etc., each time!

An example: Sherlock finds WEAPON in KITCHEN. He asks around and finds out BUTLER had WEAPON (told by FRIEND), SISTER had WEAPON (told by COOK), and CAPTAIN had WEAPON (told by SISTER). Three clues are found: a LETTER that implicates COOK, a WILL that implicates CAPTAIN, and a CONTRACT that implicates SISTER. Hmm, it could be either SISTER or CAPTAIN. Asking around some more, he finds out SISTER was in the KITCHEN (told by CAPTAIN), BROTHER was in KITCHEN (told by COOK), and COOK was in KITCHEN (told by SISTER).

Summarize the clues:

Weapon suspects: BUTLER, SISTER, CAPTAIN
Motive suspects: COOK, CAPTAIN, SISTER
Witness suspects: SISTER, BROTHER, COOK

Eureka! There's only one suspect who comes up in all 3 instances--SISTER is the MURDERER!
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